Where the game actually is, including the parts that slipped. Fortress Clash is now targeting the end of 2026, and there is more coming between here and there.
The honest version: Fortress Clash is running late. Life happened, then we kept “just fine-tuning” the gameplay, and then we spent a genuinely unreasonable stretch putting all the pieces together. There turned out to be a lot of pieces.
The turn structure, phase timing and card interaction rules are all implemented and playable end to end. It took a quarter longer than planned, which is most of where the delay came from.